Can they determine it’s cause and end the strange plague or will the small town die laughing? This ga me is a NWOD werewolf game where the players will portray members of the Uratha pack who claim the sleepy American town of Strangehaven as their territory the game is for 3-4 players and uses a simplified version of the NWOD system more suited to one-offs, there will be a selection of pre-genned characters available as the pack finds themselves with a deadly mystery on their hands. “There’s something wrong in your territory, there have been a rash of strange death, each victim dying with a rictus grin etched on their features the deaths started when Bobos Circus of the Fantastic moved into the area, but strangely none of the mortal authorities seem to have made the connection, leaving it to the supernatural guardians of the small town of Strangehaven to track down and hunt the cause of this laughing plague.” (NWOD werewolf using simplified rules system) Word has reached the Wardens that something is killing the calves of Emerson Kleebergers herd in the ranching town of Edge Hill, threatening to stop the precious flow of food to Cobalt City at his wits end Kleeburger has dispatched a message to the Queen begging her to send someone to investigate. With vengeful Folk, sky pirates, bandits, noble intrigues, monsters and more… get ready pardner.” In order to negate potential dangers of Power abuse resulted in the creation of the Queen’s Wardens, the law-enforcement organization of Major Powers answering only to Queen Aurora V and no limit to their remit to defend the Blue Lands.
LOOKING FOR WEREWOLF THE FORSAKEN GAME FULL
The Blue Lands is now wealthy and wondrous, taking full advantage of the miracle mineral Cobalt, and the Skywood trees that grow lighter as they go older… even floating into the sky! But too, now are Powers: men and women born in the generations since arrival with gifts of superhuman talents and abilities unknown, and the numbers keep growing… Unfortunately a war erupted for the Blue L ands, and the settlers won – pushing the Folk far to the west of this vast continent and establishing a kingdom in the Blue Lands. When they arrived, they found a land steeped in magic, valuable resources… and the Folk, inhuman and amazing magical beings. “Just a few generations ago, the people of what would be called the Blue Lands came in search of wealth and fleeing religious persecution. Well last year I ran a couple of panels for the convention whereas this year I’m going to be running two games, you can find details below: You can find details on the convention by clicking on the link below:īasically the Con is 24 hours of online gaming (normally using Google Hangouts), panels and giveaways last year was great fun with people from different timezones getting together and gaming. They can also access the universally available list of Merits.To those of you who aren’t aware BrigadeCon is an online tabletop RPG convention that was started last year by the Youtube RPG Brigade and has been continued this year by a talented team of organisers. The Forsaken have access to several unique Merits beyond mortal scope, including specific Locations and Combat Styles. They may bind Spirits into physical forms called Fetishes, or the more short-lived Talens for their own benefit. Werewolves may deal with Spirits to gain access to Gifts, as well as rituals called Rites.